AI Insights · Timothy · April 2023
Top 5 Sandbox-like Games Performance in Oceania Q1 2023
Explore the performance trends of the top 5 sandbox-like games in Oceania during Q1 2023, including weekly downloads, revenue, and active users.
The first quarter of 2023 showcased some interesting trends for the top sandbox-like games in Oceania. Here's a closer look at the performance of Roblox, Melon: Sandbox, CubeCrafter - Craft & Mine, Block Craft 3D: Building Games, and Minecraft. The data comes from Sensor Tower, and more insights can be found there.
Roblox from Roblox Corporation experienced a steady decline in weekly revenue from around $765K in late December to approximately $498K by the end of March. Weekly downloads also saw a decrease from 54K to about 30K. Despite these declines, the game maintained a robust weekly active user base, averaging around 1.7M throughout the quarter.
Melon: Sandbox from Payge Ltd had an intriguing trajectory with its weekly downloads starting at 2.8K and peaking at nearly 8.5K by the end of March. The game's weekly active users also saw a gradual increase, reaching about 71K by the last week of March.
CubeCrafter - Craft & Mine from SayGames LTD showed a significant drop in weekly downloads from a high of 12.4K in mid-January to around 2.3K by the end of March. The weekly revenue mirrored this trend, decreasing from $706 in mid-January to around $194 by the end of the quarter. However, weekly active users showed a slight increase, stabilizing around 11K towards the end of March.
Block Craft 3D: Building Games by Wildlife Studios maintained a fairly consistent download rate, with weekly downloads hovering around 4K. The game's weekly revenue saw fluctuations, peaking at $2.5K in early January and settling at around $1.2K by the end of March. Weekly active users remained stable, averaging around 16K throughout the quarter.
Minecraft from Mojang exhibited a steady performance with weekly revenue starting at $77K and gradually decreasing to about $45K by the end of March. Weekly downloads followed a similar trend, declining from 5.3K to around 3K. The game sustained a strong weekly active user base, averaging around 350K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.